Character Name
Range
0
2
4
6
8
10
12
14
Targets
1
2
3
Movement
Run
Flight
Aquatic
TransporterRun
TransporterFlight
TransporterAquatic
Team Ability
None
Marvel - Avengers
Marvel - Brotherhood
Marvel - Defenders
Marvel - Fantastic Four
Marvel - Hydra
Marvel - Masters of Evil
Marvel - Minions of Doom
Marvel - Morlocks
Marvel - Power Cosmic
Marvel - Serpent Society
Marvel - SHIELD
Marvel - Sinister Syndicate
Marvel - Skrull
Marvel - Spider-Man
Marvel - Ultimates
Marvel - Ultimate XMen
Marvel - X-Men
DC - Batman Ally
DC - Batman Enemy
DC - Calculator
DC - Crime Syndicate
DC - Green Lantern Corps
DC - Injustice League
DC - Justice League
DC - Justice Society
DC - Legion of Super Heroes
DC - Kingdom Come
DC - Mystic
DC - Outsiders
DC - Police
DC - Quintessence
DC - Suicide Squade
DC - Superman Ally
DC - Superman Enemy
DC - Titans
INDY - 2000 AD
INDY - Arachnos
INDY - B P R D
INDY - Crossgen
INDY - Crusade
INDY - Danger Girl
INDY - Freedom Phalanx
INDY - Global Defense Force
INDY - Guardians of The Globe
INDY - Kabuki
INDY - Terra Corp
Experience Ring
Rookie
Experienced
Veteran
Unique
LE
[Name]
0
1
2
3
4
5
6
7
8
9
10
11
12
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Points:
0
Base Total
Powers Total
Team Total
Subtotal
Experience bonus
Point Total
Speed
Attack
Defense
Damage
Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
Slot 9
Slot 10
Slot 11
This point calculator Modified by Manchine(
hcrealms.com
id: "Manchine") based on
Retardog's April 2003 point formula
None
Earthbound
Flurry
Leap/Climb
Phasing
Charge
Mind Control
Plasticity
Force Blast
Hypersonic Speed
Stealth
Running Shot
None
Quake
Blades/Claws/Fangs
Energy Explosion
Pulse Wave
Super Strength
Incapacitate
Psychic Blast
Smoke Cloud
Poison
Steal Energy
Telekinesis
None
Combat Reflexes
Super Senses
Toughness
Defend
Energy Shield/Deflection
Barrier
Mastermind
Willpower
Impervious
Regeneration
Invulnerability
None
Exploit Weakness
Ranged Combat Expert
Battle Fury
Support
Enhancement
Probability Control
Shape Change
Close Combat Expert
Perplex
Outwit
Leadership
None